A game studio, forged for speed.

You bring the idea. We handle everything else.

Zovkai is a game studio. We build games for clients, using AI, faster than traditional studios. Professional workflow. Ancient weight in modern form.

Zovkai Z mark — kintsugi metal forged under pressure
The ethos

Forged. Assembled. Victorious.

Three words carry the studio. Every build is measured against them.

Forged

Built under pressure. Every product bears its making.

Assembled

AI and human intent, united under one vision.

Victorious

Not conquest. The light you always move toward.

Why us
It's not about who has the biggest studio. It's about who has the vision. You bring the idea. We handle everything else.
Selected work

Shipped, played, and still running.

A studio is the sum of what it ships. Here's what we've shipped under the Zovkai banner.

Work for Hire · 2025
DesiredFX
Client delivery · AI-assisted build
Demo · Reel
Older demos
Uploading soon — builds from before Zovkai
What we build

Any game, any client, any purpose.

Zovkai is not limited to a single model. If a game can be made, we can make it — branded for you, shipped for you, or built beside you.

01

Work for hire

Games built under your brand, your IP. You own the outcome.

02

Marketing games

Short, specific games built to promote a film, product, or campaign.

03

Partnerships

Client-branded originals — your world, our build, mutual credit.

04

Prototypes

Vertical slices, proof-of-concepts, pitch demos. Playable in weeks.

How we build

AI in the pipeline. Humans in the room.

Our USP isn't that we use AI. Everyone does now. Ours is the professional workflow we wrap around it — the taste, the review, the iteration loop that lets two people ship at studio pace.

01

You bring the idea

A paragraph. A deck. A voice note. All work.

02

We scope it

One call, one written brief. Scope, timeline, in, out.

03

We build it

AI-assisted production at studio quality. Weekly build updates straight to you.

04

You ship it

Files, build, rights. Under your name or ours — your call.

Start

Tell us the game you'd build if nothing was stopping you.

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